>>-------- begin yagmark report --------- >> date Wed Jun 23 08:49:06 PDT 2010 >>-------- begin summary --------- 3dmark06_AntiAliasing None 3dmark06_Texture_Filtering Optimal 3dmark06_Force_full_precision No 3dmark06_Disable_HW_shadow_mapping No 3dmark06_Disable_postprocessing No 3dmark06_Force_software_vertex_shader No 3dmark06_Color_mipmaps No 3dmark06_Force_software_FP_filtering No 3dmark06_Repeat_tests Off 3dmark06_Fixed_framerate Off 3dmark06_Registration_Key 3dmark06_Comment 3dmark06_Display_Changed No 3dmark06_NullPS No 3dmark06_Invalid_Score No 3dmark06_3DMark_Score 3495.000000000 3dmark06_SM2_0_Score 1478.000000000 3dmark06_HDR_SM3_0_Score 1094.000000000 3dmark06_CPU_Score 2754.000000000 3dmark06_GT1_Return_To_Proxycon 13.659542084 3dmark06_GT2_Firefly_Forest 10.979443550 3dmark06_CPU1_Red_Valley 0.870132685 3dmark06_CPU2_Red_Valley 1.394181490 3dmark06_HDR1_Canyon_Flight 10.063486099 3dmark06_HDR2_Deep_Freeze 11.823006630 3dmark2001_3DMark_Score 23010 3dmark2001_Game_1_Car_Chase_Low_Detail 298.6 fps 3dmark2001_Game_1_Car_Chase_High_Detail 129.7 fps 3dmark2001_Game_2_Dragothic_Low_Detail 406.3 fps 3dmark2001_Game_2_Dragothic_High_Detail 217.1 fps 3dmark2001_Game_3_Lobby_Low_Detail 352.4 fps 3dmark2001_Game_3_Lobby_High_Detail 155.5 fps 3dmark2001_Game_4_Nature 119.6 fps heaven2_d3d9_Binary Windows_32bit_Visual_C++_1500_Release_Mar_7_2010 heaven2_d3d9_System Windows_XP_(build_2600,_Service_Pack_3)_32bit heaven2_d3d9_CPU Intel(R)_Core(TM)2_Duo_CPU_E8400_@_3.00GHz_3005MHz_MMX_SSE_SSE2_SSE3_SSSE3_SSE41_HTT heaven2_d3d9_GPU Unknown_GPU heaven2_d3d9_System_memory 2047_Mb heaven2_d3d9_Video_memory 256_Mb heaven2_d3d9_Renderer ALSA_Software heaven2_d3d9_OpenAL_vendor OpenAL_Community heaven2_d3d9_OpenAL_renderer OpenAL_Soft heaven2_d3d9_OpenAL_version 1.1_ALSOFT_1.11.753 heaven2_d3d9_Maximum_sources 256 heaven2_d3d9_Maximum_effect_slots 4 heaven2_d3d9_Maximum_auxiliary_sends 2 heaven2_d3d9_Renderer NVIDIA_NV40_256Mb heaven2_d3d9_Direct3D9_desc NVIDIA_GeForce_6200 heaven2_d3d9_Direct3D9_driver nv4_disp.dll heaven2_d3d9_Maximum_texture_width 8192 heaven2_d3d9_Maximum_texture_height 8192 heaven2_d3d9_Maximum_render_targets 4 heaven2_d3d9_Physics Multi-threaded heaven2_d3d9_Version 2.30 heaven2_d3d9_Time 261.323 heaven2_d3d9_Frames 3142 heaven2_d3d9_FPS 12.0234 heaven2_d3d9_Min_FPS 7.58503 heaven2_d3d9_Max_FPS 60 heaven2_d3d9_Scores 302.87 heaven2_gl_Binary Windows_32bit_Visual_C++_1500_Release_Mar_7_2010 heaven2_gl_System Windows_XP_(build_2600,_Service_Pack_3)_32bit heaven2_gl_CPU Intel(R)_Core(TM)2_Duo_CPU_E8400_@_3.00GHz_3005MHz_MMX_SSE_SSE2_SSE3_SSSE3_SSE41_HTT heaven2_gl_GPU Unknown_GPU heaven2_gl_System_memory 2047_Mb heaven2_gl_Video_memory 256_Mb heaven2_gl_Renderer ALSA_Software heaven2_gl_OpenAL_vendor OpenAL_Community heaven2_gl_OpenAL_renderer OpenAL_Soft heaven2_gl_OpenAL_version 1.1_ALSOFT_1.11.753 heaven2_gl_Maximum_sources 256 heaven2_gl_Maximum_effect_slots 4 heaven2_gl_Maximum_auxiliary_sends 2 heaven2_gl_Renderer NVIDIA_NV50_256Mb heaven2_gl_OpenGL_vendor NVIDIA_Corporation heaven2_gl_OpenGL_renderer GeForce_GT_220/PCI/SSE2 heaven2_gl_OpenGL_version 3.2.0_NVIDIA_195.36.24 heaven2_gl_Shading_language 1.50_NVIDIA_via_Cg_compiler heaven2_gl_Maximum_texture_size 8192 heaven2_gl_Maximum_draw_buffers 8 heaven2_gl_Physics Multi-threaded heaven2_gl_Version 2.30 heaven2_gl_Time 260.784 heaven2_gl_Frames 4230 heaven2_gl_FPS 16.2203 heaven2_gl_Min_FPS 10.2343 heaven2_gl_Max_FPS 60 heaven2_gl_Scores 408.589 >>-------- end summary --------- >>-------- begin /home/dank/.wine-yagmark-daily/drive_c/yagmarkresults/3dmark06.txt --------- Width 1280 Height 1024 AntiAliasing None AntiAliasing_Quality 0 Texture_Filtering Optimal Anisotropic_Level 1 VS_Profile 3_0 PS_Profile 3_0 Force_full_precision No Disable_HW_shadow_mapping No Disable_postprocessing No Force_software_vertex_shader No Color_mipmaps No Force_software_FP_filtering No Repeat_tests Off Fixed_framerate Off Registration_Key Comment Min_CPU_Frequency 0_MHz Max_CPU_Frequency 0_MHz Min_GPU_Engine_Frequency 0_MHz Max_GPU_Engine_Frequency 0_MHz Min_GPU_Memory_Frequency 0_MHz Max_GPU_Memory_Frequency 0_MHz Min_Run_Length_Deviation 0 Max_Run_Length_Deviation 0 Display_Changed No NullPS No Invalid_Score No 3DMark_Score 3495.000000000 SM2_0_Score 1478.000000000 HDR_SM3_0_Score 1094.000000000 CPU_Score 2754.000000000 GT1_Return_To_Proxycon 13.659542084 GT2_Firefly_Forest 10.979443550 CPU1_Red_Valley 0.870132685 CPU2_Red_Valley 1.394181490 HDR1_Canyon_Flight 10.063486099 HDR2_Deep_Freeze 11.823006630 >>-------- end /home/dank/.wine-yagmark-daily/drive_c/yagmarkresults/3dmark06.txt --------- >>-------- begin /home/dank/.wine-yagmark-daily/drive_c/yagmarkresults/3dmark2001.txt --------- 3DMARK2001 PROJECT FILE PROJECT Name My Benchmark Description Registration Name Registration Key 3DMark Version 330 DISPLAY Platform NVIDIA GeForce 6200 CPU Optimization D3D Pure Hardware T&L Width 1024 Height 768 Depth 32 bit Z-Buffering 24 bit Texture Format Compressed Buffering Double Refresh Rate 60 Hz FSAA Mode None OPTIONS Show Title Screens Yes Continuous Benchmark No Benchmark Run Count 1 Demo Sounds Enabled Yes Continuous Demo No Game Sound Effects Enabled Yes Game Music Enabled Yes Game Detail Level Low RESULTS 3DMark Score 23010 Game 1 - Car Chase - Low Detail 298.6 fps Game 1 - Car Chase - High Detail 129.7 fps Game 2 - Dragothic - Low Detail 406.3 fps Game 2 - Dragothic - High Detail 217.1 fps Game 3 - Lobby - Low Detail 352.4 fps Game 3 - Lobby - High Detail 155.5 fps Game 4 - Nature 119.6 fps Fill Rate (Single-Texturing) 1675.0 MTexels/s Fill Rate (Multi-Texturing) 8858.4 MTexels/s High Polygon Count (1 Light) 212.1 MTriangles/s High Polygon Count (8 Lights) 72.7 MTriangles/s Environment Bump Mapping 641.0 fps DOT3 Bump Mapping 284.4 fps Vertex Shader 251.1 fps Pixel Shader 652.6 fps Advanced Pixel Shader 221.6 fps Point Sprites 45.9 MSprites/s SYSTEM INFO System Info Version 2.2 Installation ID 0x00000000 OEM ID CPU INFO CENTRAL PROCESSING UNITS Manufacturer Intel Family PentiumŪ III Internal Clock 3.01 GHz Internal Clock Maximum 3.01 GHz External Clock 0 Hz Socket Designation Type Upgrade Capabilities MMX, CMov, RDTSC, SSE, SSE2 Version N/A CPUID 0x00010776 CACHES Level 1 Capacity 0 bytes Type Type Details Error Correction Type Associativity Level 2 Capacity 0 bytes Type Type Details Error Correction Type Associativity Manufacturer Intel Family PentiumŪ III Internal Clock 3.01 GHz Internal Clock Maximum 3.01 GHz External Clock 0 Hz Socket Designation Type Upgrade Capabilities MMX, CMov, RDTSC, SSE, SSE2 Version N/A CPUID 0x00010776 CACHES Level 1 Capacity 0 bytes Type Type Details Error Correction Type Associativity Level 2 Capacity 0 bytes Type Type Details Error Correction Type Associativity DIRECTX INFO DirectX Version 9.0 DIRECTDRAW INFO DirectDraw Version 5.3.1.904 DISPLAY DEVICES Description Primary Display Driver Manufacturer Name NVIDIA GeForce 6200 Total Local Video Memory 0 bytes Total Local Texture Memory 0 bytes Total AGP Memory 0 bytes Display Driver nv4_disp.dll Display Driver Version Driver WHQL Certified Yes Max Texture Width 8192 Max Texture Height 8192 Max User Clipping Planes 6 Max Active Hardware Lights 8 Max Texture Blending Stages 8 Textures In Single Pass 8 Vertex Shader Version 1.1 Pixel Shader Version 1.4 Max Vertex Blend Matrices 0 Max Texture Coordinates 8 Vendor ID 0x10de Device ID 0x014f Sub-System ID 0x00000000 Revision 0x00 DISPLAY MODES Resolution 1280x1024x32-bit RGB [888] @ 50 Hz Resolution 1280x1024x32-bit RGB [888] @ 51 Hz Resolution 1280x960x32-bit RGB [888] @ 52 Hz Resolution 1152x864x32-bit RGB [888] @ 53 Hz Resolution 1152x864x32-bit RGB [888] @ 54 Hz Resolution 1152x864x32-bit RGB [888] @ 55 Hz Resolution 1152x864x32-bit RGB [888] @ 56 Hz Resolution 1024x768x32-bit RGB [888] @ 57 Hz Resolution 1024x768x32-bit RGB [888] @ 58 Hz Resolution 1024x768x32-bit RGB [888] @ 59 Hz Resolution 1024x768x32-bit RGB [888] @ 60 Hz Resolution 960x600x32-bit RGB [888] @ 61 Hz Resolution 960x540x32-bit RGB [888] @ 62 Hz Resolution 840x525x32-bit RGB [888] @ 63 Hz Resolution 840x525x32-bit RGB [888] @ 64 Hz Resolution 840x525x32-bit RGB [888] @ 65 Hz Resolution 832x624x32-bit RGB [888] @ 66 Hz Resolution 800x600x32-bit RGB [888] @ 67 Hz Resolution 800x600x32-bit RGB [888] @ 68 Hz Resolution 800x600x32-bit RGB [888] @ 69 Hz Resolution 800x600x32-bit RGB [888] @ 70 Hz Resolution 720x450x32-bit RGB [888] @ 71 Hz Resolution 700x525x32-bit RGB [888] @ 72 Hz Resolution 680x384x32-bit RGB [888] @ 73 Hz Resolution 680x384x32-bit RGB [888] @ 74 Hz Resolution 640x480x32-bit RGB [888] @ 75 Hz Resolution 640x480x32-bit RGB [888] @ 76 Hz Resolution 640x480x32-bit RGB [888] @ 77 Hz Resolution 640x480x32-bit RGB [888] @ 78 Hz Resolution 640x480x32-bit RGB [888] @ 79 Hz Resolution 512x384x32-bit RGB [888] @ 80 Hz Resolution 512x384x32-bit RGB [888] @ 81 Hz Resolution 400x300x32-bit RGB [888] @ 82 Hz Resolution 320x240x32-bit RGB [888] @ 83 Hz Resolution 320x240x32-bit RGB [888] @ 84 Hz Resolution 1280x1024x16-bit RGB [565] @ 50 Hz Resolution 1280x1024x16-bit RGB [565] @ 51 Hz Resolution 1280x960x16-bit RGB [565] @ 52 Hz Resolution 1152x864x16-bit RGB [565] @ 53 Hz Resolution 1152x864x16-bit RGB [565] @ 54 Hz Resolution 1152x864x16-bit RGB [565] @ 55 Hz Resolution 1152x864x16-bit RGB [565] @ 56 Hz Resolution 1024x768x16-bit RGB [565] @ 57 Hz Resolution 1024x768x16-bit RGB [565] @ 58 Hz Resolution 1024x768x16-bit RGB [565] @ 59 Hz Resolution 1024x768x16-bit RGB [565] @ 60 Hz Resolution 960x600x16-bit RGB [565] @ 61 Hz Resolution 960x540x16-bit RGB [565] @ 62 Hz Resolution 840x525x16-bit RGB [565] @ 63 Hz Resolution 840x525x16-bit RGB [565] @ 64 Hz Resolution 840x525x16-bit RGB [565] @ 65 Hz Resolution 832x624x16-bit RGB [565] @ 66 Hz Resolution 800x600x16-bit RGB [565] @ 67 Hz Resolution 800x600x16-bit RGB [565] @ 68 Hz Resolution 800x600x16-bit RGB [565] @ 69 Hz Resolution 800x600x16-bit RGB [565] @ 70 Hz Resolution 720x450x16-bit RGB [565] @ 71 Hz Resolution 700x525x16-bit RGB [565] @ 72 Hz Resolution 680x384x16-bit RGB [565] @ 73 Hz Resolution 680x384x16-bit RGB [565] @ 74 Hz Resolution 640x480x16-bit RGB [565] @ 75 Hz Resolution 640x480x16-bit RGB [565] @ 76 Hz Resolution 640x480x16-bit RGB [565] @ 77 Hz Resolution 640x480x16-bit RGB [565] @ 78 Hz Resolution 640x480x16-bit RGB [565] @ 79 Hz Resolution 512x384x16-bit RGB [565] @ 80 Hz Resolution 512x384x16-bit RGB [565] @ 81 Hz Resolution 400x300x16-bit RGB [565] @ 82 Hz Resolution 320x240x16-bit RGB [565] @ 83 Hz Resolution 320x240x16-bit RGB [565] @ 84 Hz TEXTURE FORMATS Pixel Format 32-bit ARGB [8888] Pixel Format 32-bit RGB [888] Pixel Format 16-bit RGB [565] Pixel Format 16-bit RGB [555] Pixel Format 16-bit ARGB [1555] Pixel Format 16-bit ARGB [4444] Pixel Format 8-bit A [8] Pixel Format 16-bit RGB [444] Pixel Format 8-bit Indexed() Pixel Format 8-bit YUV [800] Pixel Format 16-bit AYUV [8800] Pixel Format FourCC [DXT1] Pixel Format FourCC [DXT2] Pixel Format FourCC [DXT3] Pixel Format FourCC [DXT4] Pixel Format FourCC [DXT5] 3D Capabilities Hardware Transform and Lighting, Positional Lights, Subpixel Accurate Rasterizing, Stencil Buffers, Range Fog, Table Fog, Vertex Fog, W-Fog, Specular Gouraud Shading, Anisotropic Filtering, Bilinear Filtering, Point Sampling, Trilinear Filtering, Additive Texture Blending, Dot3 Texture Blending, Multiplicative Texture Blending, Subtractive Texture Blending, Environmental Bump Mapping, Environmental Bump Mapping With Luminance, Cube Mapping, Factor Alpha Blending, Vertex Alpha Blending, Texture Alpha Blending, Texture Clamping, Texture Mirroring, Texture Wrapping, Rendering to a Window, Rectangular and Triangular Patches, Mipmap LOD Bias Adjustment, Projected Textures, Volume Textures, Point Primitive Support, DXT Compressed Textures DIRECTSHOW INFO DirectShow Version 6.5 REGISTERED DIRECTSHOW FILTERS Filter ACM Wrapper Filter ALC883 Analog Filter AVI Decompressor Filter AVI Splitter Filter Audio Renderer Filter DirectSound: ALC883 Analog Filter File Source (Async.) Filter MPEG-I Stream Splitter Filter Midi Through Port-0 Filter Video Renderer Filter Wave Parser MEMORY INFO Total Physical Memory 2 GB Free Physical Memory 2 GB Total Pagefile Memory 4 GB Free Pagefile Memory 4 GB MEMORY ARRAYS MOTHERBOARD INFO Manufacturer Model Version N/A BIOS Vendor BIOS Version N/A BIOS Release Date BIOS Properties CARD SLOTS SYSTEM DEVICES Revision N/A Rate Aperture Size 0 bytes Sideband Addressing Fast Write MONITOR INFO MONITORS Name Default Monitor Manufacturer Max Width 0 Max Height 0 POWER SUPPLY INFO BATTERIES OPERATING SYSTEM INFO Operating System Version 5.1.2600 Service Pack Service Pack 3 Locale US Desktop Width 1280 Desktop Height 1024 Desktop BPP 32 HARD DISK INFO HARD DISKS >>-------- end /home/dank/.wine-yagmark-daily/drive_c/yagmarkresults/3dmark2001.txt --------- >>-------- begin /home/dank/.wine-yagmark-daily/drive_c/yagmarkresults/heaven2_d3d9.txt --------- http-equiv="Content-Type" content="text/html; charset=utf-8"/> type="text/css"> href="http://unigine.com/">Unigine log file Loading "C:/Program Files/Unigine/Heaven/data/heaven_2.0.cfg"... Loading "d3d9.dll"... Loading "openal32.dll"... Set 1024x768 windowed video mode Set 1.00 gamma value Unigine engine http://unigine.com/ Binary: Windows 32bit Visual C++ 1500 Release Mar 7 2010 App path: C:/Program Files/Unigine/Heaven/ Data path: C:/Program Files/Unigine/Heaven/data/ Save path: C:/users/dank/Unigine Heaven/ ---- System ---- System: Windows XP (build 2600, Service Pack 3) 32bit CPU: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz 3005MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 HTT GPU: Unknown GPU System memory: 2047 Mb Video memory: 256 Mb ---- MathLib ---- Set SSE3 simd processor ---- Sound ---- Renderer: ALSA Software OpenAL vendor: OpenAL Community OpenAL renderer: OpenAL Soft OpenAL version: 1.1 ALSOFT 1.11.753 Found AL_EXT_LINEAR_DISTANCE Found AL_EXT_OFFSET Found ALC_EXT_EFX Found EFX Filter Found EFX Reverb Found EAX Reverb Found QUAD16 format Found 51CHN16 format Found 61CHN16 format Found 71CHN16 format Maximum sources: 256 Maximum effect slots: 4 Maximum auxiliary sends: 2 ---- Render ---- Renderer: NVIDIA NV40 256Mb Direct3D9 desc: NVIDIA GeForce 6200 Direct3D9 driver: nv4_disp.dll Found required D3DPTEXTURECAPS_CUBEMAP Found required D3DPTEXTURECAPS_VOLUMEMAP Found required D3DPTADDRESSCAPS_WRAP Found required D3DPTADDRESSCAPS_CLAMP Found required D3DCAPS2_CANAUTOGENMIPMAP Found optional Vertex shader 3.0 Found optional Pixel shader 3.0 Found optional HDR blending Found optional HDR filtering Found optional DXT texture compression Found optional ATI texture compression 2 Found optional NVIDIA hardware shadow Maximum texture width: 8192 Maximum texture height: 8192 Maximum render targets: 4 ---- Physics ---- Physics: Multi-threaded ---- Interpreter ---- Version: 2.30 Loading "heaven/unigine.cpp" 66ms Loading "demos/heaven/locale/unigine.en" dictionary Loading "core/materials/unigine_post.mat" 13 materials 13 shaders 0ms Loading "core/materials/unigine_render.mat" 29 materials 69 shaders 4ms Loading "core/materials/unigine_meshes.mat" 12 materials 3242 shaders 28ms Loading "core/materials/unigine_terrains.mat" 1 material 293 shaders 2ms Loading "core/materials/unigine_grass.mat" 1 material 81 shaders 3ms Loading "core/materials/unigine_particles.mat" 1 material 43 shaders 2ms Loading "core/materials/unigine_billboards.mat" 1 material 33 shaders 2ms Loading "core/materials/unigine_volumes.mat" 5 materials 24 shaders 6ms Loading "core/materials/unigine_guis.mat" 1 material 24 shaders 0ms Loading "core/materials/unigine_water.mat" 1 material 51 shaders 17ms Loading "core/materials/unigine_skies.mat" 1 material 19 shaders 16ms Loading "core/materials/unigine_decals.mat" 1 material 69 shaders 3ms Loading "core/materials/unigine_compute.mat" 4 materials 4 shaders 0ms Loading "core/properties/unigine.prop" 2 properties 0ms Unigine~# world_load heaven Loading "heaven.cpp" 233ms Loading "demos/heaven/materials/heaven_base.mat" 7 materials 4ms Loading "demos/heaven/materials/heaven_environment.mat" 12 materials 399ms Loading "demos/heaven/materials/heaven_ruins.mat" 27 materials 1082ms Loading "demos/heaven/materials/heaven_buildings.mat" 51 materials 1067ms Loading "demos/heaven/materials/heaven_props.mat" 10 materials 219ms Loading "demos/heaven/materials/heaven_sfx.mat" 11 materials 36ms Loading "demos/heaven/materials/heaven_fort.mat" 15 materials 257ms Loading "demos/heaven/materials/heaven_airship.mat" 26 materials 1452ms Loading "heaven.world" 8881ms Unigine~# render_restart Benchmark running Unigine~# render_dof 2 && render_restart Unigine~# render_dof 0 && render_restart Unigine~# render_dof 2 && render_restart Unigine~# render_dof 0 && render_restart Unigine~# render_dof 2 && render_restart Unigine~# render_dof 0 && render_restart Unigine~# render_restart Benchmark finished Time: 261.323 Frames: 3142 FPS: 12.0234 Min FPS: 7.58503 Max FPS: 60 Scores: 302.87 Unigine~# quit >>-------- end /home/dank/.wine-yagmark-daily/drive_c/yagmarkresults/heaven2_d3d9.txt --------- >>-------- begin /home/dank/.wine-yagmark-daily/drive_c/yagmarkresults/heaven2_gl.txt --------- http-equiv="Content-Type" content="text/html; charset=utf-8"/> type="text/css"> href="http://unigine.com/">Unigine log file Loading "C:/Program Files/Unigine/Heaven/data/heaven_2.0.cfg"... Loading "opengl32.dll"... Loading "openal32.dll"... Set 1024x768 windowed video mode Set 1.00 gamma value Unigine engine http://unigine.com/ Binary: Windows 32bit Visual C++ 1500 Release Mar 7 2010 App path: C:/Program Files/Unigine/Heaven/ Data path: C:/Program Files/Unigine/Heaven/data/ Save path: C:/users/dank/Unigine Heaven/ ---- System ---- System: Windows XP (build 2600, Service Pack 3) 32bit CPU: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz 3005MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 HTT GPU: Unknown GPU System memory: 2047 Mb Video memory: 256 Mb ---- MathLib ---- Set SSE3 simd processor ---- Sound ---- Renderer: ALSA Software OpenAL vendor: OpenAL Community OpenAL renderer: OpenAL Soft OpenAL version: 1.1 ALSOFT 1.11.753 Found AL_EXT_LINEAR_DISTANCE Found AL_EXT_OFFSET Found ALC_EXT_EFX Found EFX Filter Found EFX Reverb Found EAX Reverb Found QUAD16 format Found 51CHN16 format Found 61CHN16 format Found 71CHN16 format Maximum sources: 256 Maximum effect slots: 4 Maximum auxiliary sends: 2 ---- Render ---- Renderer: NVIDIA NV50 256Mb OpenGL vendor: NVIDIA Corporation OpenGL renderer: GeForce GT 220/PCI/SSE2 OpenGL version: 3.2.0 NVIDIA 195.36.24 Found required GL_ARB_map_buffer_range Found required GL_ARB_vertex_array_object Found required GL_ARB_vertex_buffer_object Found required GL_ARB_half_float_vertex Found required GL_ARB_half_float_pixel Found required GL_ARB_occlusion_query Found required GL_EXT_texture3D Found required GL_EXT_texture_sRGB Found required GL_EXT_texture_swizzle Found required GL_ARB_shader_object Found required GL_ARB_vertex_shader Found required GL_ARB_fragment_shader Found required GL_ARB_draw_buffers Found required GL_ARB_framebuffer_object Found required GL_EXT_framebuffer_blit Found required GL_EXT_framebuffer_multisample Found optional GL_EXT_direct_state_access Found optional GL_ARB_draw_instanced Found optional GL_EXT_transform_feedback Found optional GL_ARB_draw_elements_base_vertex Found optional GL_ARB_uniform_buffer_object Found optional GL_ARB_geometry_shader4 Found optional GL_ARB_sample_shading Found optional GL_EXT_gpu_shader4 Found optional GL_EXT_Cg_shader Found optional GL_ARB_texture_rg Found optional GL_EXT_packed_float Found optional GL_EXT_texture_array Found optional GL_ARB_texture_multisample Found optional GL_ARB_texture_compression Found optional GL_ARB_texture_compression_rgtc Found optional GL_ARB_seamless_cube_map Found optional RGB10A2 render texture format Shading language: 1.50 NVIDIA via Cg compiler Maximum texture size: 8192 Maximum draw buffers: 8 ---- Physics ---- Physics: Multi-threaded ---- Interpreter ---- Version: 2.30 Loading "heaven/unigine.cpp" 67ms Loading "demos/heaven/locale/unigine.en" dictionary Loading "core/materials/unigine_post.mat" 13 materials 13 shaders 0ms Loading "core/materials/unigine_render.mat" 29 materials 69 shaders 3ms Loading "core/materials/unigine_meshes.mat" 12 materials 3242 shaders 27ms Loading "core/materials/unigine_terrains.mat" 1 material 293 shaders 2ms Loading "core/materials/unigine_grass.mat" 1 material 81 shaders 3ms Loading "core/materials/unigine_particles.mat" 1 material 43 shaders 2ms Loading "core/materials/unigine_billboards.mat" 1 material 33 shaders 2ms Loading "core/materials/unigine_volumes.mat" 5 materials 24 shaders 4ms Loading "core/materials/unigine_guis.mat" 1 material 24 shaders 1ms Loading "core/materials/unigine_water.mat" 1 material 51 shaders 13ms Loading "core/materials/unigine_skies.mat" 1 material 19 shaders 16ms Loading "core/materials/unigine_decals.mat" 1 material 69 shaders 2ms Loading "core/materials/unigine_compute.mat" 4 materials 4 shaders 0ms Loading "core/properties/unigine.prop" 2 properties 0ms Unigine~# world_load heaven Loading "heaven.cpp" 232ms Loading "demos/heaven/materials/heaven_base.mat" 7 materials 4ms Loading "demos/heaven/materials/heaven_environment.mat" 12 materials 300ms Loading "demos/heaven/materials/heaven_ruins.mat" 27 materials 709ms Loading "demos/heaven/materials/heaven_buildings.mat" 51 materials 829ms Loading "demos/heaven/materials/heaven_props.mat" 10 materials 164ms Loading "demos/heaven/materials/heaven_sfx.mat" 11 materials 33ms Loading "demos/heaven/materials/heaven_fort.mat" 15 materials 164ms Loading "demos/heaven/materials/heaven_airship.mat" 26 materials 992ms Loading "heaven.world" 15431ms Unigine~# render_restart Benchmark running Unigine~# render_dof 2 && render_restart Unigine~# render_dof 0 && render_restart Unigine~# render_dof 2 && render_restart Unigine~# render_dof 0 && render_restart Unigine~# render_dof 2 && render_restart Unigine~# render_dof 0 && render_restart Unigine~# render_restart Benchmark finished Time: 260.784 Frames: 4230 FPS: 16.2203 Min FPS: 10.2343 Max FPS: 60 Scores: 408.589 Unigine~# quit >>-------- end /home/dank/.wine-yagmark-daily/drive_c/yagmarkresults/heaven2_gl.txt --------- >>-------- begin system description --------- Host Name: e8400 CPU Type: E8400 Graphics Card: GT_220 Operating System: Ubuntu_10.04_LTS Wine Version: wine-1.1.37 00:00.0 Host bridge: Intel Corporation 82G33/G31/P35/P31 Express DRAM Controller (rev 02) 00:01.0 PCI bridge: Intel Corporation 82G33/G31/P35/P31 Express PCI Express Root Port (rev 02) 00:1a.0 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #4 (rev 02) 00:1a.1 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #5 (rev 02) 00:1a.2 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #6 (rev 02) 00:1a.7 USB Controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #2 (rev 02) 00:1b.0 Audio device: Intel Corporation 82801I (ICH9 Family) HD Audio Controller (rev 02) 00:1c.0 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 1 (rev 02) 00:1c.4 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 5 (rev 02) 00:1c.5 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 6 (rev 02) 00:1d.0 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #1 (rev 02) 00:1d.1 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #2 (rev 02) 00:1d.2 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #3 (rev 02) 00:1d.7 USB Controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #1 (rev 02) 00:1e.0 PCI bridge: Intel Corporation 82801 PCI Bridge (rev 92) 00:1f.0 ISA bridge: Intel Corporation 82801IR (ICH9R) LPC Interface Controller (rev 02) 00:1f.2 IDE interface: Intel Corporation 82801IR/IO/IH (ICH9R/DO/DH) 4 port SATA IDE Controller (rev 02) 00:1f.3 SMBus: Intel Corporation 82801I (ICH9 Family) SMBus Controller (rev 02) 00:1f.5 IDE interface: Intel Corporation 82801I (ICH9 Family) 2 port SATA IDE Controller (rev 02) 01:00.0 VGA compatible controller: nVidia Corporation GT216 [GeForce GT 220] (rev a2) 01:00.1 Audio device: nVidia Corporation High Definition Audio Controller (rev a1) 02:00.0 Ethernet controller: Marvell Technology Group Ltd. 88E8056 PCI-E Gigabit Ethernet Controller (rev 12) 03:00.0 IDE interface: Marvell Technology Group Ltd. 88SE6101 single-port PATA133 interface (rev b2) 05:03.0 FireWire (IEEE 1394): VIA Technologies, Inc. VT6306/7/8 [Fire II(M)] IEEE 1394 OHCI Controller (rev c0) >> glxinfo | egrep vendor\|renderer\|version server glx vendor string: NVIDIA Corporation server glx version string: 1.4 client glx vendor string: NVIDIA Corporation client glx version string: 1.4 GLX version: 1.4 OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 220/PCI/SSE2 OpenGL version string: 3.2.0 NVIDIA 195.36.24 OpenGL shading language version string: 1.50 NVIDIA via Cg compiler [ 11.623145] NVRM: loading NVIDIA UNIX x86 Kernel Module 195.36.24 Thu Apr 22 09:18:20 PDT 2010 >>-------- end system description --------- >>-------- end yagmark report ---------