/* Copyright (C) 1995-2001 Activision, Inc. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include // needed for tool help declarations // Type definitions for pointers to call tool help functions. typedef BOOL (WINAPI *MODULEWALK)(HANDLE hSnapshot, LPMODULEENTRY32 lpme); typedef HANDLE (WINAPI *CREATESNAPSHOT)(DWORD dwFlags, DWORD th32ProcessID); typedef DWORD (WINAPI *UNDECORATESYMNAME)(LPSTR DecoratedName, LPSTR UnDecoratedName, DWORD UndecoratedLength, DWORD Flags); typedef struct { CREATESNAPSHOT pCreate32Snapshot; MODULEWALK pModule32First; MODULEWALK pModule32Next; } Toolhlp; int InitSnapshot(Toolhlp *tool); UNDECORATESYMNAME InitUnDecorateSymbolName();